Why Some Teachers Are Against Technology In Education
he way forward, then, might just be a more nuanced discussion about how people learn, and what role technology can play in that process.
he way forward, then, might just be a more nuanced discussion about how people learn, and what role technology can play in that process.
The Difference Between Updating & Rebooting Your Classroom by Terry Heick As they do in other fields full of human beings, money, and systems, discussions about teaching and learning usually tend towards two extremes. Either there sky is falling panic, or the more things change the more they stay the same indifference. There really isn’t any…
What do we, as educators, do now that in 25 years we’ll look back on and shake our heads in embarrassment?
You can’t strictly cause curiosity, enthusiasm, or affection but you can play a critical role and helping them grow.
If our curriculum is thinking, if our job is (excuse the convenient phrasing) teaching thought, our goals as educators change.
For starters, less is more. As you design curriculum and instruction, give students just enough to get them going, then get out of their way.
For the Google Generation, information isn’t scarce, and knowing has the illusion of only being a search away.
Measuring understanding might be the most complex thing teachers do. Unfortunately, PD gives little attention to making quality assessments.
The Necessity Of Something Other Than Apple In Education by Terry Heick This isn’t an anti-Apple piece; it’s about symmetry. The discussion about learning with tablets is a difficult one to push critically. Conversations here gradually trend toward apps, cost, equity, or even the consumption versus production argument. Rarely, however, do they extend fully to the…
This model is built around the concept of self-knowledge–better understanding one’s self and that to inform one’s interactions with the world.
How To Keep The Learning Going by Terry Heick In 2014, sandbox video games have changed gaming more than a little. Players can now define their own terms for success, and the evolution of certain gamification elements makes this more than a fantasy in the minds of the players. There really are multiple measures of…
Technology has has made access to information, people, and networks recreational. It is useful only insofar as it extends our own humanity.
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